Legacy route.
Client Runtime
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Purpose
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Source paths inspected
Continue with Source paths inspected.
Runtime owner: ClientEngine
Continue with Runtime owner.
Client lifecycle
Continue with Client lifecycle.
Server connection and message dispatch
Continue with Server connection and message dispatch.
Entity and view model
Continue with Entity and view model.
3D model runtime architecture
Continue with 3D model runtime architecture.
Critter model animation
Continue with Critter model animation.
Sprite loading and atlases
Continue with Sprite loading and atlases.
2D sprite root motion
Continue with 2D sprite root motion.
MapView: map presentation and local spatial state
Continue with MapView.
Resources, sprites, effects, and render targets
Continue with Resources, sprites, effects, and render targets.
Input and script-facing hooks
Continue with Input and script-facing hooks.
Client-side validation tests
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Change checklist
Continue with Change checklist.
Map unload and native storage lifetime
Continue with map unload and native storage lifetime.
Held-direction movement
Continue with Held-direction movement.
Late plans catch up
Continue with Late plans catch up.
Joining a plan already under way
Continue with Joining a plan already under way.