Manual Классы и функции актуальных ревизий

Автор темы #1
Дата рег
4 Авг 2016
Сообщения
162
Симпатии
30
Пока нет актуальной документации, список может оказаться полезным тем, кто пишет на свежих ревизиях.
( Добыто из *.pdb файлов )

Тему больше не обновляю. Для документации создали вики.
http://fallout-online.ru/wiki/index.php
 
Последнее редактирование:
Автор темы #2
Дата рег
4 Авг 2016
Сообщения
162
Симпатии
30
:p SERVER :p

---------------------------------------------------------------------------------------------------------------------------------------------
Revision 684

Cl_Disconnect
Cl_GetAccess
Cl_SendItems
Cl_SetAccess
Crit_Action
Crit_AddEnemyToStack
Crit_AddItem
Crit_AddTimeEvent
Crit_AddTimeEventRate
Crit_Animate
Crit_ChangeTimeEvent
Crit_CheckEnemyInStack
Crit_ClearEnemyStack
Crit_ClearEnemyStackNpc
Crit_CountItem
Crit_DeleteItem
Crit_EraseEnemyFromStack
Crit_EraseTimeEvent
Crit_EraseTimeEvents
Crit_EraseTimeEventsArr
Crit_GetCritters
Crit_GetFog
Crit_GetItem
Crit_GetItemById
Crit_GetItems
Crit_GetItemsByType
Crit_GetMap
Crit_GetSlotItem
Crit_GetTimeEvents
Crit_GetTimeEventsArr
Crit_IsBusy
Crit_IsDead
Crit_IsFree
Crit_IsKnockout
Crit_IsKnownLoc
Crit_IsLife
Crit_IsNpc
Crit_IsPlayer
Crit_IsSeeCr
Crit_IsSeeItem
Crit_IsSeenByCr
Crit_MoveItem
Crit_MoveRandom
Crit_MoveToDir
Crit_PlaySound
Crit_RefreshVisible
Crit_Say
Crit_SayMsg
Crit_SayMsgLex
Crit_SendCombatResult
Crit_SendMessage
Crit_SetAnims
Crit_SetDir
Crit_SetFog
Crit_SetKnownLoc
Crit_SetScript
Crit_ToDead
Crit_ToKnockout
Crit_ToLife
Crit_TransitToGlobal
Crit_TransitToGlobalGroup
Crit_TransitToGlobalWithGroup
Crit_TransitToHex
Crit_TransitToMapEntire
Crit_TransitToMapHex
Crit_UnsetKnownLoc
Crit_ViewMap
Crit_Wait
Global_AddPropertySetCallback
Global_AddRegistrationProperty
Global_AddTextListener
Global_AllowSlot
Global_CreateLocation
Global_CreatePlane
Global_DeleteItem
Global_DeleteItemById
Global_DeleteItems
Global_DeleteItemsById
Global_DeleteLocation
Global_DeleteLocationById
Global_DeleteNpc
Global_DeleteNpcById
Global_EraseTextListener
Global_GetAllItems
Global_GetAllLocations
Global_GetAllMaps
Global_GetAllNpc
Global_GetAllPlayers
Global_GetCritter
Global_GetCrittersDistantion
Global_GetFullSecond
Global_GetGameTime
Global_GetGlobalMapCritters
Global_GetImageColor
Global_GetItem
Global_GetLocation
Global_GetLocationByPid
Global_GetLocations
Global_GetMap
Global_GetMapByPid
Global_GetPlayer
Global_GetPlayerId
Global_GetPlayerName
Global_GetRegisteredPlayers
Global_GetTime
Global_GetVisibleLocations
Global_GetZoneLocationIds
Global_LoadDataFile
Global_LoadImage
Global_MoveItemCont
Global_MoveItemCr
Global_MoveItemMap
Global_MoveItemsCont
Global_MoveItemsCr
Global_MoveItemsMap
Global_RadioMessage
Global_RadioMessageMsg
Global_RadioMessageMsgLex
Global_Resynchronize
Global_RunDialogHex
Global_RunDialogNpc
Global_RunDialogNpcDlgPack
Global_SetPropertyGetCallback
Global_SetTime
Global_SwapCritters
Global_Synchronize
Global_WorldItemCount
Global_YieldWebRequest
Item_AddItem
Item_Animate
Item_CallSceneryFunction
Item_ChangeProto
Item_GetChild
Item_GetItems
Item_GetMapPosition
Item_SetScript
Location_GetEntrance
Location_GetEntrances
Location_GetMap
Location_GetMapByIndex
Location_GetMapCount
Location_GetMaps
Location_Reload
Map_AddItem
Map_AddNpc
Map_BlockHex
Map_CheckPlaceForItem
Map_CountEntire
Map_GetCar
Map_GetCritterById
Map_GetCritterHex
Map_GetCritters
Map_GetCrittersByPids
Map_GetCrittersInPath
Map_GetCrittersInPathBlock
Map_GetCrittersSeeing
Map_GetCrittersWhoViewPath
Map_GetDoor
Map_GetEntireCoords
Map_GetEntireCoordsDir
Map_GetEntires
Map_GetHexInPath
Map_GetHexInPathWall
Map_GetItem
Map_GetItemHex
Map_GetItemsByPid
Map_GetItemsByType
Map_GetItemsHex
Map_GetItemsHexEx
Map_GetLocation
Map_GetNearEntireCoords
Map_GetNearEntireCoordsDir
Map_GetNpc
Map_GetNpcCount
Map_GetPathLengthCr
Map_GetPathLengthHex
Map_GetSceneriesByPid
Map_GetSceneriesHex
Map_GetSceneriesHexEx
Map_GetSceneryHex
Map_IsHexPassed
Map_IsHexRaked
Map_MoveHexByDir
Map_PlaySound
Map_PlaySoundRadius
Map_Reload
Map_RunEffect
Map_RunFlyEffect
Map_SetScript
Map_SetText
Map_SetTextMsg
Map_SetTextMsgLex
Map_UnblockHex
Map_VerifyTrigger
NpcPlane_GetChild
NpcPlane_GetCopy
NpcPlane_Misc_SetScript
NpcPlane_SetChild
Npc_AddPlane
Npc_DropPlanes
Npc_ErasePlane
Npc_ErasePlaneIndex
Npc_GetCurPlane
Npc_GetPlanes
Npc_GetPlanesIdentifier2
Npc_GetPlanesIdentifier
Npc_GetTalkedPlayers
Npc_IsCurPlane
Npc_IsNoPlanes
Npc_NextPlane
Synchronizer_Constructor
Synchronizer_Destructor
---------------------------------------------------------------------------------------------------------------------------------------------
Revision 688

const uint16 __Year
const uint16 __Month
const uint16 __Day
const uint16 __Hour
const uint16 __Minute
const uint16 __Second
const uint16 __TimeMultiplier
const uint __FullSecond
bool __Singleplayer
bool __DisableTcpNagle
bool __DisableZlibCompression
uint __FloodSize
uint __BruteForceTick
bool __NoAnswerShuffle
bool __DialogDemandRecheck
uint __SneakDivider
uint __LookMinimum
uint __CritterIdleTick
int __DeadHitPoints
uint __Breaktime
uint __TimeoutTransfer
uint __TimeoutBattle
bool __RtAlwaysRun
bool __RunOnCombat
bool __RunOnTransfer
uint __GlobalMapWidth
uint __GlobalMapHeight
uint __GlobalMapZoneLength
uint __BagRefreshTime
uint __WisperDist
uint __ShoutDist
int __LookChecks
uint __LookDir0
uint __LookDir1
uint __LookDir2
uint __LookDir3
uint __LookDir4
uint __LookSneakDir0
uint __LookSneakDir1
uint __LookSneakDir2
uint __LookSneakDir3
uint __LookSneakDir4
uint __RegistrationTimeout
uint __AccountPlayTime
uint __ScriptRunSuspendTimeout
uint __ScriptRunMessageTimeout
uint __TalkDistance
uint __NpcMaxTalkers
uint __MinNameLength
uint __MaxNameLength
uint __DlgTalkMinTime
uint __DlgBarterMinTime
uint __MinimumOfflineTime
bool __GameServer
bool __UpdateServer
string@ __CommandLine
bool __MapHexagonal
int __MapHexWidth
int __MapHexHeight
int __MapHexLineHeight
int __MapTileOffsX
int __MapTileOffsY
int __MapTileStep
int __MapRoofOffsX
int __MapRoofOffsY
int __MapRoofSkipSize
float __MapCameraAngle
bool __MapSmoothPath
string@ __MapDataPrefix
__SERVER
__VERSION %d
bool __Quit
const bool __WaitPing
const bool __OpenGLRendering
const bool __OpenGLDebug
bool __AssimpLogging
int __MouseX
int __MouseY
uint8 __RoofAlpha
bool __HideCursor
bool __ShowMoveCursor
const int __ScreenWidth
const int __ScreenHeight
int __MultiSampling
bool __DisableMouseEvents
bool __DisableKeyboardEvents
bool __HidePassword
string@ __PlayerOffAppendix
uint __DamageHitDelay
bool __ShowTile
bool __ShowRoof
bool __ShowItem
bool __ShowScen
bool __ShowWall
bool __ShowCrit
bool __ShowFast
bool __ShowPlayerNames
bool __ShowNpcNames
bool __ShowCritId
bool __ScrollKeybLeft
bool __ScrollKeybRight
bool __ScrollKeybUp
bool __ScrollKeybDown
bool __ScrollMouseLeft
bool __ScrollMouseRight
bool __ScrollMouseUp
bool __ScrollMouseDown
bool __ShowGroups
bool __HelpInfo
bool __DebugInfo
bool __Enable3dRendering
bool __FullScr
bool __VSync
int __Light
uint __ScrollDelay
int __ScrollStep
bool __MouseScroll
bool __ScrollCheck
string@ __Host
uint __Port
string@ __UpdateServerHost
uint __UpdateServerPort
uint __ProxyType
string@ __ProxyHost
uint __ProxyPort
string@ __ProxyUser
string@ __ProxyPass
string@ __Name
uint __TextDelay
bool __AlwaysOnTop
int __FixedFPS
uint __FPS
uint __PingPeriod
uint __Ping
bool __MsgboxInvert
bool __MessNotify
bool __SoundNotify
int __IndicatorType
uint __DoubleClickTime
int __RunModMul
int __RunModDiv
int __RunModAdd
uint __Animation3dSmoothTime
uint __Animation3dFPS
bool __MapZooming
float __SpritesZoom
float __SpritesZoomMin
float __SpritesZoomMax
float __EffectValue0
float __EffectValue1
float __EffectValue2
float __EffectValue3
float __EffectValue4
float __EffectValue5
float __EffectValue6
float __EffectValue7
float __EffectValue8
float __EffectValue9
bool __AlwaysRun
uint __AlwaysRunMoveDist
uint __AlwaysRunUseDist
uint __CritterFidgetTime
uint __Anim2CombatBegin
uint __Anim2CombatIdle
uint __Anim2CombatEnd
uint __ConsoleHistorySize
int __SoundVolume
int __MusicVolume
string@ __RegName
string@ __RegPassword
uint __ChosenLightColor
uint8 __ChosenLightDistance
int __ChosenLightIntensity
uint8 __ChosenLightFlags
---------------------------------------------------------------------------------------------------------------------------------------------
Revision 684

GetHandsItemMode
RegProperties
SetCurrentAp
SetGlobalMapFog
GetHomeDir
GetIsNoHome
GetIsNoRotate
GetIsNoTalk
GetIsNoUnarmed
GetGlobalMapLeaderId
GetIsNoRun
GetIsNoWalk
GetRunTime
GetTE_FuncNum
GetTE_Identifier
GetTE_NextTime
GetTE_Rate
GetTimeoutRemoveFromGame
GetWalkTime
SetConnectionIp
SetConnectionPort
SetCurrentHp
SetIsHide
GetClientToDelete
GetMapPid
SetClientToDelete
GetGlobalMapTripId
GetTeamId
SetGlobalMapLeaderId
SetGlobalMapTripId
SetLastMapHexX
SetLastMapHexY
SetTimeoutBattle
SetTimeoutTransfer
GetNpcRole
GetWorldX
GetWorldY
SetMapId
SetMapPid
SetWorldX
SetWorldY
ropertiesList$initializer$::eek:perator>=
egProperties$initializer$::eek:perator()
Critter
ProtoCritter
PropertiesList
~Critter
~ProtoCritter
`scalar deleting destructor
AddCrIntoVisSet1
AddCrIntoVisSet2
AddCrIntoVisSet3
AddCrIntoVisVec
AddCrTimeEvent
AddEnemyToStack
AddIdVisItem
AddItem
AddKnownLoc
CheckEnemyInStack
CheckFind
CheckKnownLocById
CheckKnownLocByPid
ClearVisible
ContinueTimeEvents
CountIdVisItem
CountItemPid
CountItems
DelCrFromVisSet1
DelCrFromVisSet2
DelCrFromVisSet3
DelCrFromVisVec
DelIdVisItem
DeleteInventory
EraseCrTimeEvent
EraseEnemyInStack
EraseItem
EraseKnownLoc
GetAnim1Dead
GetAnim1Knockout
GetAnim1Life
GetAnim2Dead
GetAnim2Knockout
GetAnim2KnockoutEnd
GetAnim2Life
GetAttackDist
GetCond
GetCrFromVisCr
GetCritSelf
GetCurrentAp
GetCurrentHp
GetDialogId
GetDir
GetEnemyStack
GetGlobalMapCritter
GetGlobalMap
__l2::<lambda_cbacfc39fb5e3a46f7a792af170d01f
GetGlobalMapFog
GetHomeHexX
GetHomeHexY
GetHomeMapId
GetInfo
GetInventory
GetIsHide
GetItem
GetItemByPid
GetItemByPidInvPriority
GetItemByPidSlot
GetItemCar
GetItemSlot
GetItemsSlot
GetItemsType
GetKnownLocations
GetLookDistance
GetMapId
GetMultihex
GetScriptId
GetShowCritterDist1
GetShowCritterDist2
GetShowCritterDist3
GetSneakCoefficient
GetTalkDistance
GetTimeoutBattle
GetTimeoutTransfer
GetUseDist
IsDead
IsHaveGeckItem
IsInHome
IsKnockout
IsLife
IsTransferTimeouts
MoveItem
ProcessVisibleCritters
ProcessVisibleItems
RefreshName
ScanEnemyStack
SendAA_Action
SendAA_Animate
SendAA_MoveItem
SendAA_Msg
SendAA_MsgLex
SendAA_SetAnims
SendAA_Text
SendA_Action
SendA_CustomCommand
SendA_Dir
SendA_Knockout
SendA_Move
SendA_Property
SendA_XY
SendMessageA
Send_Action
Send_AddAllItems
Send_AddCritter
Send_AddItem
Send_AddItemOnMap
Send_AllAutomapsInfo
Send_AllProperties
Send_Animate
Send_AnimateItem
Send_AutomapsInfo
Send_CombatResult
Send_CustomCommand
Send_Dir
Send_Effect
Send_EraseItem
Send_EraseItemFromMap
Send_FlyEffect
Send_GameInfo
Send_GlobalInfo
Send_GlobalLocation
Send_GlobalMapFog
Send_Knockout
Send_LoadMap
Send_Move
Send_MoveItem
Send_PlaySound
Send_Property
Send_RemoveCritter
Send_SetAnims
Send_Talk
Send_Text
Send_TextEx
Send_TextMsg
Send_TextMsgLex
Send_XY
SetBreakTime
SetBreakTimeDelta
SetHome
SetItem
SetMultihex
SetPropertyRegistrator
SetScript
SyncLockCritters
SyncLockItems
TakeDefaultItem
ToDead
ToKnockout
TryUpOnKnockout
ViewMap
GetHexX
GetHexY
SetAnim1Life
SetAnim2Life
SetCond
SetDir
SetHexX
SetHexY
SetScriptId
PropertyMapId
PropertyMapPid
PropertyHexX
PropertyHexY
PropertyDir
PropertyMultihex
PropertyWorldX
PropertyWorldY
PropertyAnim1Life
PropertyAnim1Knockout
PropertyAnim1Dead
PropertyAnim2Life
PropertyAnim2Knockout
PropertyAnim2Dead
PropertyGlobalMapFog
PropertyTE_FuncNum
PropertyTE_Rate
PropertyTE_NextTime
PropertyTE_Identifier
PropertyLookDistance
PropertyCurrentHp
PropertyCurrentAp
PropertyHandsItemMode
PropertyScriptId
PropertyEnemyStack
SlotEnabled
SlotDataSendEnabled
PropertiesRegistrator
PropertyDialogId
PropertyIsNoTalk
PropertyTalkDistance
PropertyIsNoWalk
PropertyIsNoRun
PropertyIsNoRotate
PropertyIsNoHome
PropertyHomeMapId
PropertyHomeHexX
PropertyHomeHexY
PropertyHomeDir
PropertyIsHide
PropertyTeamId
PropertyIsNoUnarmed
PropertyCond
PropertyGlobalMapLeaderId
PropertyGlobalMapTripId
PropertyWalkTime
PropertyRunTime
PropertyTimeoutBattle
PropertyTimeoutTransfer
PropertyTimeoutRemoveFromGame
PropertyConnectionIp
PropertyConnectionPort
PropertyClientToDelete
PropertyLastMapHexX
PropertyLastMapHexY
PropertyInternalBagItemPid
PropertyInternalBagItemCount
PropertyBagId
PropertyNpcRole
PropertyIsGeck
PropertyShowCritterDist1
PropertyShowCritterDist2
PropertyShowCritterDist3
PropertyExternalBagCurrentSet
PropertySneakCoefficient
PropertyLastWeaponId
PropertyIsNoItemGarbager
PropertyIsNoEnemyStack
PropertyIsNoFlatten
PropertyModelName
PropertyPassHash
PropertyAnim2KnockoutEnd
PropertyMaxTalkers
PropertyActionPoints
PropertyScaleFactor
PropertyHandsItemProtoId
PropertyKnownLocations
__l2::<lambda_1699d2960ff984103c7efb11c1fbc0f
---------------------------------------------------------------------------------------------------------------------------------------------
Revision 684


SetMode
IsContainer
IsDoor
GetHolodiskNum
GetTriggerNum
SetHolodiskNum
GetBlockLines
GetGrid_ToMap
GetIsAlwaysView
IsCar
SetIsHidden
GetIsRadio
GetRadioBroadcastRecv
SetContainerStack
IsGeneric
GetCritSlot
GetIsHidden
GetIsTrap
GetStackable
GetTrapValue
IsArmor
SetCritSlot
GetGrid_ToMapDir
GetGrid_ToMapEntire
GetIsNoBlock
GetIsShootThru
GetLightFlags
GetType
IsGrid
IsWall
SetAccessory
SetAmmoCount
SetAmmoPid
SetContainerId
SetCount
SetCritId
SetGrid_ToMap
SetGrid_ToMapDir
SetGrid_ToMapEntire
SetHexX
SetHexY
SetIsCanTalk
SetIsCanUse
SetLightColor
SetLightDistance
SetLightFlags
SetLightIntensity
SetOffsetX
SetOffsetY
SetPicInv
SetPicMap
SetSceneryParams
SetScriptId
SetSlot
SetSpriteCut
SetTrapValue
ropertiesList$initializer$::eek:perator>=
Item
ProtoItem
PropertiesList
~Item
~ProtoItem
`scalar deleting destructor
ChangeCount
ClearItems
ContAddItem
ContDeleteItems
ContEraseItem
ContGetAllItems
ContGetItem
ContGetItemByPid
ContGetItems
ContIsItems
ContSetItem
GetAccessory
GetAnimStay_0
GetAnimStay_1
GetChild
GetChildLinesStr
GetChildLines_0
GetChildLines_1
GetChildLines_2
GetChildLines_3
GetChildLines_4
GetChildPid
GetChildPid_0
GetChildPid_1
GetChildPid_2
GetChildPid_3
GetChildPid_4
GetContainerId
GetContainerStack
GetCorner
GetCount
GetCritId
GetDisableEgg
GetDrawOrderOffsetHexY
GetHexX
GetHexY
GetIsBadItem
GetIsCanPickUp
GetIsColorize
GetIsFlat
GetIsShowAnim
GetIsShowAnimExt
GetLightColor
GetLightDistance
GetLightIntensity
GetMapId
GetOffsetX
GetOffsetY
GetPicInv
GetPicMap
GetScriptId
GetSlot
SetAnimStay_0
SetAnimStay_1
SetBlockLines
SetCorner
SetDisableEgg
SetDrawOrderOffsetHexY
SetIsBadItem
SetIsCanPickUp
SetIsColorize
SetIsFlat
SetIsShowAnim
SetIsShowAnimExt
SetPropertyRegistrator
SetProto
SetScript
SetSortValue
SetStackable
SetType
SortItems
draw
find_shortcut
measure
next
popup
pulldown
size
test_shortcut
setonly
add
insert
PropertyScriptId
PropertyAccessory
PropertyMapId
PropertyHexX
PropertyHexY
PropertyCritId
PropertyCritSlot
PropertyContainerId
PropertyMode
PropertyCount
PropertiesRegistrator
PropertyIsNoBlock
PropertyIsShootThru
PropertyIsLightThru
PropertyIsGag
PropertyType
PropertyStackable
PropertyHolodiskNum
PropertyTriggerNum
PropertyIsRadio
PropertyOpened
PropertyBlockLines
PropertyGrid_ToMap
PropertyGrid_ToMapEntire
PropertyIsHidden
PropertyIsAlwaysView
PropertyIsGeck
PropertyIsTrap
PropertyTrapValue
PropertyRadioChannel
PropertyRadioFlags
PropertyRadioBroadcastSend
PropertyRadioBroadcastRecv
PropertyContainerStack
PropertySlot
PropertySpriteCut
PropertyGrid_ToMapDir
PropertySceneryParams
PropertyIsCanTalk
PropertyIsCanUse
PropertyPicMap
PropertyPicInv
PropertyLightIntensity
PropertyLightDistance
PropertyLightFlags
PropertyLightColor
PropertyAmmoPid
PropertyAmmoCount
PropertyOffsetX
PropertyOffsetY
PropertySortValue
PropertyIndicator
PropertyCost
PropertyGroundLevel
PropertyCorner
PropertyDisableEgg
PropertyAnimWaitBase
PropertyAnimWaitRndMin
PropertyAnimWaitRndMax
PropertyAnimStay_0
PropertyAnimStay_1
PropertyAnimShow_0
PropertyAnimShow_1
PropertyAnimHide_0
PropertyAnimHide_1
PropertyDrawOrderOffsetHexY
PropertyIndicatorMax
PropertyChildPid_0
PropertyChildPid_1
PropertyChildPid_2
PropertyChildPid_3
PropertyChildPid_4
PropertyChildLines_0
PropertyChildLines_1
PropertyChildLines_2
PropertyChildLines_3
PropertyChildLines_4
PropertyWeapon_Anim1
PropertyIsFlat
PropertyIsMultiHex
PropertyIsWallTransEnd
PropertyIsBigGun
PropertyIsHasTimer
PropertyIsBadItem
PropertyIsNoHighlight
PropertyIsShowAnim
PropertyIsShowAnimExt
PropertyIsLight
PropertyIsNoLightInfluence
PropertyIsColorize
PropertyIsColorizeInv
PropertyIsCanUseOnSmth
PropertyIsCanLook
PropertyIsCanPickUp
<unnamed-type-AccHex>
<unnamed-type-AccCritter>
<unnamed-type-AccContainer>
---------------------------------------------------------------------------------------------------------------------------------------------
 
Последнее редактирование:
Автор темы #3
Дата рег
4 Авг 2016
Сообщения
162
Симпатии
30
:mad: CLIENT :mad:

---------------------------------------------------------------------------------------------------------------------------------------------
Revision 684

Crit_Animate (CritterCl * , uint , uint)
Crit_AnimateEx (CritterCl * , uint , uint , Item *)
Crit_ClearAnim (CritterCl *)
Crit_CountItem (CritterCl * , uint)
Crit_CountItemByType (CritterCl * , uchar)
Crit_GetAnim1 (CritterCl *)
Crit_GetItem (CritterCl * , uint , int)
Crit_GetItemById (CritterCl * , uint)
Crit_GetItems (CritterCl * , int , ScriptArray *)
Crit_GetItemsByType (CritterCl * , int , ScriptArray *)
Crit_GetNameTextInfo (CritterCl * , bool & , int & , int & , int & , int & , int &)
Crit_GetSlotItem (CritterCl * , int)
Crit_GetVisible (CritterCl *)
Crit_IsAnim3d (CritterCl *)
Crit_IsAnimAviable (CritterCl * , uint , uint)
Crit_IsAnimPlaying (CritterCl *)
Crit_IsBusy (CritterCl *)
Crit_IsChosen (CritterCl *)
Crit_IsDead (CritterCl *)
Crit_IsFree (CritterCl *)
Crit_IsKnockout (CritterCl *)
Crit_IsLife (CritterCl *)
Crit_IsNpc (CritterCl *)
Crit_IsOffline (CritterCl *)
Crit_IsPlayer (CritterCl *)
Crit_SetVisible (CritterCl * , bool)
Crit_Wait (CritterCl * , uint)
Crit_get_ContourColor (CritterCl *)
Crit_set_ContourColor (CritterCl * , uint)
Global_AddPropertySetCallback (int , void * , int , bool)
Global_AddRegistrationProperty (int)
Global_AllowSlot (uchar , bool)
Global_ChangeZoom (float)
Global_CustomCall (ScriptString & , ScriptString &)
Global_DrawCritter2d (uint , uint , uint , uchar , int , int , int , int , bool , bool , uint)
Global_DrawCritter3d (uint , uint , uint , uint , ScriptArray * , ScriptArray * , uint)
Global_DrawMapSpriteExt (ushort , ushort , uint , int , int , int , bool , bool , int , int , int , bool , uint , uint)
Global_DrawMapSpriteProto (ushort , ushort , uint , int , int , int , uint)
Global_DrawPrimitive (int , ScriptArray &)
Global_DrawSprite (uint , int , int , int , uint , bool)
Global_DrawSpritePattern (uint , int , int , int , int , int , int , int , uint)
Global_DrawSpriteSize (uint , int , int , int , int , int , bool , uint , bool)
Global_DrawText (ScriptString & , int , int , int , int , uint , int , int)
Global_EraseCacheData (ScriptString const &)
Global_FlushScreen (uint , uint , uint)
Global_FormatTags (ScriptString & , ScriptString *)
Global_GetCacheData (ScriptString const & , ScriptArray &)
Global_GetCacheDataStr (ScriptString const &)
Global_GetChosen (void)
Global_GetCritter (uint)
Global_GetCritters (ushort , ushort , uint , int , ScriptArray *)
Global_GetCrittersByPids (uint , int , ScriptArray *)
Global_GetCrittersDistantion (CritterCl * , CritterCl *)
Global_GetCrittersInPath (ushort , ushort , ushort , ushort , float , uint , int , ScriptArray *)
Global_GetCrittersInPathBlock (ushort , ushort , ushort , ushort , float , uint , int , ScriptArray * , ushort & , ushort & , ushort & , ushort &)
Global_GetCurrentMapPid (void)
Global_GetDayColor (uint , uchar & , uchar & , uchar &)
Global_GetDayTime (uint)
Global_GetFog (ushort , ushort)
Global_GetFullSecond (ushort , ushort , ushort , ushort , ushort , ushort)
Global_GetGameTime (uint , ushort & , ushort & , ushort & , ushort & , ushort & , ushort & , ushort &)
Global_GetHexInPath (ushort , ushort , ushort & , ushort & , float , uint)
Global_GetHexPos (ushort , ushort , int & , int &)
Global_GetItem (uint)
Global_GetMapAllItems (void)
Global_GetMapHeight (void)
Global_GetMapHexItems (ushort , ushort , ScriptArray *)
Global_GetMapWidth (void)
Global_GetMonitorCritter (int , int)
Global_GetMonitorEntity (int , int)
Global_GetMonitorHex (int , int , ushort & , ushort &)
Global_GetMonitorItem (int , int)
Global_GetMsgStr (int , uint)
Global_GetMsgStrCount (int , uint)
Global_GetMsgStrNumLower (int , uint)
Global_GetMsgStrNumUpper (int , uint)
Global_GetMsgStrSkip (int , uint , uint)
Global_GetPathCr (CritterCl * , ushort , ushort , uint)
Global_GetPathHex (ushort , ushort , ushort , ushort , uint)
Global_GetPathLengthCr (CritterCl * , ushort , ushort , uint)
Global_GetPathLengthHex (ushort , ushort , ushort , ushort , uint)
Global_GetPixelColor (uint , int , int , int)
Global_GetSpriteCount (uint)
Global_GetSpriteHeight (uint , int)
Global_GetSpriteTicks (uint)
Global_GetSpriteWidth (uint , int)
Global_GetTextInfo (ScriptString * , int , int , int , int , int & , int & , int &)
Global_GetTime (ushort & , ushort & , ushort & , ushort & , ushort & , ushort & , ushort & , ushort &)
Global_HideScreen (int)
Global_IsCacheData (ScriptString const &)
Global_IsMapHexPassed (ushort , ushort)
Global_IsMapHexRaked (ushort , ushort)
Global_IsMsgStr (int , uint)
Global_KeyboardPress (uchar , uchar , ScriptString * , ScriptString *)
Global_LoadDataFile (ScriptString &)
Global_LoadFont (int , ScriptString &)
Global_LoadSprite (ScriptString &)
Global_LoadSpriteHash (uint)
Global_LockScreenScroll (CritterCl * , bool)
Global_MapMessage (ScriptString & , ushort , ushort , uint , uint , bool , int , int)
Global_Message (ScriptString &)
Global_MessageMsg (int , uint)
Global_MessageMsgType (int , uint , int)
Global_MessageType (ScriptString & , int)
Global_MouseClick (int , int , int)
Global_MoveHexByDir (ushort & , ushort & , uchar , uint)
Global_MoveScreen (ushort , ushort , uint , bool)
Global_PlayMusic (ScriptString & , uint , uint)
Global_PlaySound (ScriptString &)
Global_PlayVideo (ScriptString & , bool)
Global_PopDrawScissor (void)
Global_Preload3dFiles (ScriptArray &)
Global_PushDrawScissor (int , int , int , int)
Global_QuakeScreen (uint , uint)
Global_RefreshMap (bool , bool , bool)
Global_ReplaceTextInt (ScriptString & , ScriptString & , int)
Global_ReplaceTextStr (ScriptString & , ScriptString & , ScriptString &)
Global_SaveScreenshot (ScriptString &)
Global_SaveText (ScriptString & , ScriptString &)
Global_SetCacheData (ScriptString const & , ScriptArray const &)
Global_SetCacheDataSize (ScriptString const & , ScriptArray const & , uint)
Global_SetCacheDataStr (ScriptString const & , ScriptString const &)
Global_SetDefaultFont (int , uint)
Global_SetEffect (int , int , ScriptString * , ScriptString *)
Global_SetPropertyGetCallback (int , void * , int)
Global_SetRainAnimation (ScriptString * , ScriptString *)
Global_SetUserConfig (ScriptArray &)
Global_ShowScreen (int , ScriptDictionary *)
Global_WaitPing (void)
Item_Animate (Item * , uint , uint)
Item_Clone (Item * , uint)
Item_GetChild (Item * , uint)
Item_GetItems (Item * , uint , ScriptArray *)
Item_GetMapPosition (Item * , ushort & , ushort &)
---------------------------------------------------------------------------------------------------------------------------------------------
Revision 684

const uint16 __Year
const uint16 __Month
const uint16 __Day
const uint16 __Hour
const uint16 __Minute
const uint16 __Second
const uint16 __TimeMultiplier
const uint __FullSecond
const bool __WaitPing
const bool __OpenGLRendering
const bool __OpenGLDebug
bool __Singleplayer
bool __DisableTcpNagle
bool __DisableZlibCompression
uint __FloodSize
uint __BruteForceTick
bool __NoAnswerShuffle
bool __DialogDemandRecheck
uint __SneakDivider
uint __LookMinimum
uint __CritterIdleTick
int __DeadHitPoints
uint __Breaktime
uint __TimeoutTransfer
uint __TimeoutBattle
bool __RtAlwaysRun
bool __RunOnCombat
bool __RunOnTransfer
uint __GlobalMapWidth
uint __GlobalMapHeight
uint __GlobalMapZoneLength
uint __BagRefreshTime
uint __WisperDist
uint __ShoutDist
int __LookChecks
uint __LookDir0
uint __LookDir1
uint __LookDir2
uint __LookDir3
uint __LookDir4
uint __LookSneakDir0
uint __LookSneakDir1
uint __LookSneakDir2
uint __LookSneakDir3
uint __LookSneakDir4
uint __RegistrationTimeout
uint __AccountPlayTime
uint __ScriptRunSuspendTimeout
uint __ScriptRunMessageTimeout
uint __TalkDistance
uint __NpcMaxTalkers
uint __MinNameLength
uint __MaxNameLength
uint __DlgTalkMinTime
uint __DlgBarterMinTime
uint __MinimumOfflineTime
bool __GameServer
bool __UpdateServer
string@ __CommandLine
bool __Quit
bool __AssimpLogging
int __MouseX
int _ _MouseY
uint8 __RoofAlpha
bool __HideCursor
bool __ShowMoveCursor
const int __ScreenWidth
const int __ScreenHeight
int __MultiSampling
bool __DisableMouseEvents
bool __DisableKeyboardEvents
bool __HidePassword
string@ __PlayerOffAppendix
uint __DamageHitDelay
bool __ShowTile
bool __ShowRoof
bool __ShowItem
bool __ShowScen
bool __ShowWall
bool __ShowCrit
bool __ShowFast
bool __ShowPlayerNames
bool __ShowNpcNames
bool __ShowCritId
bool __ScrollKeybLeft
bool __ScrollKeybRight
bool __ScrollKeybUp
bool __ScrollKeybDown
bool __ScrollMouseLeft
bool __ScrollMouseRight
bool __ScrollMouseUp
bool __ScrollMouseDown
bool __ShowGroups
bool __HelpInfo
bool __DebugInfo
bool __Enable3dRendering
bool __FullScr
bool __VSync
int __Light
uint __ScrollDelay
int __ScrollStep
bool __MouseScroll
bool __ScrollCheck
string@ __Host
uint __Port
string@ __UpdateServerHost
uint __UpdateServerPort
uint __ProxyType
string@ __ProxyHost
uint __ProxyPort
string@ __ProxyUser
string@ __ProxyPass
string@ __Name
uint __TextDelay
bool __AlwaysOnTop
int __FixedFPS
uint __FPS
uint __PingPeriod
uint __Ping
bool __MsgboxInvert
bool __MessNotify
bool __SoundNotify
int __IndicatorType
uint __DoubleClickTime
int __RunModMul
int __RunModDiv
int __RunModAdd
uint __Animation3dSmoothTime
uint __Animation3dFPS
bool __MapZooming
float __SpritesZoom
float __SpritesZoomMin
float __SpritesZoomMax
float __EffectValue0
float __EffectValue1
float __EffectValue2
float __EffectValue3
float __EffectValue4
float __EffectValue5
float __EffectValue6
float __EffectValue7
float __EffectValue8
float __EffectValue9
bool __AlwaysRun
uint __AlwaysRunMoveDist
uint __AlwaysRunUseDist
uint __CritterFidgetTime
uint __Anim2CombatBegin
uint __Anim2CombatIdle
uint __Anim2CombatEnd
uint __ConsoleHistorySize
int __SoundVolume
int __MusicVolume
string@ __RegName
string@ __RegPassword
uint __ChosenLightColor
uint8 __ChosenLightDistance
int __ChosenLightIntensity
uint8 __ChosenLightFlags
bool __MapHexagonal
int __MapHexWidth
int __MapHexHeight
int __MapHexLineHeight
int __MapTileOffsX
int __MapTileOffsY
int __MapTileStep
int __MapRoofOffsX
int __MapRoofOffsY
int __MapRoofSkipSize
float __MapCameraAngle
bool __MapSmoothPath
string@ __MapDataPrefix
---------------------------------------------------------------------------------------------------------------------------------------------
 
Последнее редактирование:
Автор темы #4
Дата рег
4 Авг 2016
Сообщения
162
Симпатии
30
:rolleyes: MAPPER :rolleyes:
---------------------------------------------------------------------------------------------------------------------------------------------
Revision 684

Crit_AddChild ( CritterCl &, uint )
Crit_GetChildren ( CritterCl &, ScriptArray * )
Global_AddCritter ( uint, ushort, ushort )
Global_AddItem ( uint, ushort, ushort )
Global_AddTileHash ( ushort, ushort, int, int, int, bool, uint )
Global_AddTileName ( ushort, ushort, int, int, int, bool, ScriptString * )
Global_AllowSlot ( uchar, bool )
Global_ChangeZoom ( float )
Global_DeleteEntities ( ScriptArray & )
Global_DeleteEntity ( Entity & )
Global_DeleteTile ( ushort, ushort, bool, int )
Global_DrawCritter2d ( uint, uint, uint, uchar, int, int, int, int, bool, bool, uint )
Global_DrawCritter3d ( uint, uint, uint, uint, ScriptArray *, ScriptArray *, uint )
Global_DrawMapSpriteExt ( ushort, ushort, uint, int, int, int, bool, bool, int, int, int, bool, uint, uint )
Global_DrawMapSpriteProto ( ushort, ushort, uint, int, int, int, uint )
Global_DrawPrimitive ( int, ScriptArray & )
Global_DrawSprite ( uint, int, int, int, uint, bool )
Global_DrawSpritePattern ( uint, int, int, int, int, int, int, int, uint )
Global_DrawSpriteSize ( uint, int, int, int, int, int, bool, uint, bool )
Global_DrawText ( ScriptString &, int, int, int, int, uint, int, int )
Global_GetCritterByHex ( ushort, ushort, int )
Global_GetCrittersByHex ( ushort, ushort, int, ScriptArray * )
Global_GetHexInPath ( ushort, ushort, ushort &, ushort &, float, uint )
Global_GetHexPos ( ushort, ushort, int &, int & )
Global_GetIfaceIniStr ( ScriptString & )
Global_GetItemByHex ( ushort, ushort )
Global_GetItemsByHex ( ushort, ushort, ScriptArray * )
Global_GetLoadedMaps ( ScriptArray * )
Global_GetMapFileNames ( ScriptString *, ScriptArray * )
Global_GetMonitorHex ( int, int, ushort &, ushort &, bool )
Global_GetMonitorObject ( int, int, bool )
Global_GetMsgStr ( int, uint )
Global_GetMsgStrCount ( int, uint )
Global_GetMsgStrNumLower ( int, uint )
Global_GetMsgStrNumUpper ( int, uint )
Global_GetMsgStrSkip ( int, uint, uint )
Global_GetPathLengthHex ( ushort, ushort, ushort, ushort, uint )
Global_GetPixelColor ( uint, int, int, int )
Global_GetSelectedEntities ( ScriptArray * )
Global_GetSelectedEntity ( void )
Global_GetSpriteCount ( uint )
Global_GetSpriteHeight ( uint, int )
Global_GetSpriteTicks ( uint )
Global_GetSpriteWidth ( uint, int )
Global_GetTextInfo ( ScriptString *, int, int, int, int, int &, int &, int & )
Global_GetTileHash ( ushort, ushort, bool, int )
Global_GetTileName ( ushort, ushort, bool, int )
Global_GetTilesCount ( ushort, ushort, bool )
Global_IsMsgStr ( int, uint )
Global_KeyboardPress ( uchar, uchar, ScriptString *, ScriptString * )
Global_LoadDataFile ( ScriptString & )
Global_LoadFont ( int, ScriptString & )
Global_LoadMap ( ScriptString & )
Global_LoadSprite ( ScriptString & )
Global_LoadSpriteHash ( uint )
Global_MapMessage ( ScriptString &, ushort, ushort, uint, uint, bool, int, int )
Global_Message ( ScriptString & )
Global_MessageMsg ( int, uint )
Global_MouseClick ( int, int, int )
Global_MoveEntity ( Entity &, ushort, ushort )
Global_MoveHexByDir ( ushort &, ushort &, uchar, uint )
Global_MoveScreen ( ushort, ushort, uint, bool )
Global_PopDrawScissor ( void )
Global_PushDrawScissor ( int, int, int, int )
Global_ReplaceTextInt ( ScriptString &, ScriptString &, int )
Global_ReplaceTextStr ( ScriptString &, ScriptString &, ScriptString & )
Global_ResizeMap ( ushort, ushort )
Global_SaveMap ( ProtoMap *, ScriptString * )
Global_SelectEntities ( ScriptArray &, bool )
Global_SelectEntity ( Entity &, bool )
Global_SetDefaultFont ( int, uint )
Global_SetRainAnimation ( ScriptString *, ScriptString * )
Global_ShowMap ( ProtoMap * )
Global_TabDelete ( int )
Global_TabGetCritterPids ( int, ScriptString *, ScriptArray * )
Global_TabGetItemPids ( int, ScriptString *, ScriptArray * )
Global_TabGetTileDirs ( int, ScriptArray *, ScriptArray * )
Global_TabSelect ( int, ScriptString *, bool )
Global_TabSetCritterPids ( int, ScriptString *, ScriptArray * )
Global_TabSetItemPids ( int, ScriptString *, ScriptArray * )
Global_TabSetName ( int, ScriptString * )
Global_TabSetTileDirs ( int, ScriptArray *, ScriptArray * )
Global_UnloadMap ( ProtoMap * )
Item_AddChild ( Item &, uint )
Item_GetChildren ( Item &, ScriptArray * )
---------------------------------------------------------------------------------------------------------------------------------------------
Revision 684

ProtoMap
~ProtoMap
`scalar deleting destructor'
GenNew
GetCurDayTime
GetDayColor
GetDayTime
GetHeight
GetIsNoLogOut
GetScriptId
GetWidth
GetWorkHexX
GetWorkHexY
IsMapFile
Load
LoadOldTextFormat
LoadTextFormat
OnAfterLoad
Save
SaveTextFormat
SetCurDayTime
SetDayColor
SetDayTime
SetHeight
SetIsNoLogOut
SetScriptId
SetWidth
SetWorkHexX
SetWorkHexY
---------------------------------------------------------------------------------------------------------------------------------------------
string@ __ClientPath
string@ __ServerPath
bool __ShowCorners
bool __ShowSpriteCuts
bool __ShowDrawOrder
bool __SplitTilesCollection
bool __Quit
const bool __WaitPing
const bool __OpenGLRendering
const bool __OpenGLDebug
bool __AssimpLogging
int __MouseX
int __MouseY
uint8 __RoofAlpha
bool __HideCursor
bool __ShowMoveCursor
const int __ScreenWidth
const int __ScreenHeight
int __MultiSampling
bool __DisableMouseEvents
bool __DisableKeyboardEvents
bool __HidePassword
string@ __PlayerOffAppendix
uint __DamageHitDelay
bool __ShowTile
bool __ShowRoof
bool __ShowItem
bool __ShowScen
bool __ShowWall
bool __ShowCrit
bool __ShowFast
bool __ShowPlayerNames
bool __ShowNpcNames
bool __ShowCritId
bool __ScrollKeybLeft
bool __ScrollKeybRight
bool __ScrollKeybUp
bool __ScrollKeybDown
bool __ScrollMouseLeft
bool __ScrollMouseRight
bool __ScrollMouseUp
bool __ScrollMouseDown
bool __ShowGroups
bool __HelpInfo
bool __DebugInfo
bool __Enable3dRendering
bool __FullScr
bool __VSync
int __Light
uint __ScrollDelay
int __ScrollStep
bool __MouseScroll
bool __ScrollCheck
string@ __Host
uint __Port
string@ __UpdateServerHost
uint __UpdateServerPort
uint __ProxyType
string@ __ProxyHost
uint __ProxyPort
string@ __ProxyUser
string@ __ProxyPass
string@ __Name
uint __TextDelay
bool __AlwaysOnTop
int __FixedFPS
uint __FPS
uint __PingPeriod
uint __Ping
bool __MsgboxInvert
bool __MessNotify
bool __SoundNotify
int __IndicatorType
uint __DoubleClickTime
int __RunModMul
int __RunModDiv
int __RunModAdd
uint __Animation3dSmoothTime
uint __Animation3dFPS
bool __MapZooming
float __SpritesZoom
float __SpritesZoomMin
float __SpritesZoomMax
float __EffectValue0
float __EffectValue1
float __EffectValue2
float __EffectValue3
float __EffectValue4
float __EffectValue5
float __EffectValue6
float __EffectValue7
float __EffectValue8
float __EffectValue9
bool __AlwaysRun
uint __AlwaysRunMoveDist
uint __AlwaysRunUseDist
uint __CritterFidgetTime
uint __Anim2CombatBegin
uint __Anim2CombatIdle
uint __Anim2CombatEnd
uint __ConsoleHistorySize
int __SoundVolume
int __MusicVolume
string@ __RegName
string@ __RegPassword
uint __ChosenLightColor
uint8 __ChosenLightDistance
int __ChosenLightIntensity
uint8 __ChosenLightFlags
bool __MapHexagonal
int __MapHexWidth
int __MapHexHeight
int __MapHexLineHeight
int __MapTileOffsX
int __MapTileOffsY
int __MapTileStep
int __MapRoofOffsX
int __MapRoofOffsY
int __MapRoofSkipSize
float __MapCameraAngle
bool __MapSmoothPath
string@ __MapDataPrefix
---------------------------------------------------------------------------------------------------------------------------------------------
Revision 691

TriggerNum
PicMap
PicInv
OffsetX
OffsetY
Cost
LightIntensity
LightDistance
LightFlags
LightColor
Type
Stackable
GroundLevel
Opened
Corner
Slot
DisableEgg
AnimWaitBase
AnimWaitRndMin
AnimWaitRndMax
AnimStay_0
AnimStay_1
AnimShow_0
AnimShow_1
AnimHide_0
AnimHide_1
SpriteCut
DrawOrderOffsetHexY
IndicatorMax
BlockLines
ChildPid_0
ChildPid_1
ChildPid_2
ChildPid_3
ChildPid_4
ChildLines_0
ChildLines_1
ChildLines_2
ChildLines_3
ChildLines_4
Weapon_Anim1
Grid_ToMap
Grid_ToMapEntire
Grid_ToMapDir
SceneryParams
ScriptId
Accessory
MapId
HexX
HexY
CritId
CritSlot
ContainerId
ContainerStack
IsHidden
IsFlat
IsNoBlock
IsShootThru
IsLightThru
IsMultiHex
IsWallTransEnd
IsBigGun
IsAlwaysView
IsHasTimer
IsBadItem
IsNoHighlight
IsShowAnim
IsShowAnimExt
IsLight
IsGeck
IsTrap
IsNoLightInfluence
IsGag
IsColorize
IsColorizeInv
IsCanUseOnSmth
IsCanLook
IsCanTalk
IsCanPickUp
IsCanUse
IsRadio
SortValue
Indicator
Mode
Count
AmmoPid
AmmoCount
TrapValue
HolodiskNum
RadioChannel
RadioFlags
RadioBroadcastSend
RadioBroadcastRecv
---------------------------------------------------------------------------------------------------------------------------------------------
 
Последнее редактирование:
Автор темы #5
Дата рег
4 Авг 2016
Сообщения
162
Симпатии
30
:) Общее ;)
---------------------------------------------------------------------------------------------------------------------------------------------
(добыто из маппера)
Revision 684


string @f()
string @f(const string &in)
string &opAssign(const string &in)
string &opAddAssign(const string &in)
string@
bool opEquals(const string &in) const
int opCmp(const string &in) const
string@ opAdd(const string &in) const
string@ get_opIndex(int) const
void set_opIndex(int, const string &in) const
uint length() const
uint rawLength() const
void rawResize(uint)
uint8 rawGet(uint) const
void rawSet(uint, uint8)
void clear()
int toInt(int defaultValue = 0) const
float toFloat(float defaultValue = 0) const
bool startsWith(const string &in) const
bool endsWith(const string &in) const
string@ substring(int start, int count = -1)
int findFirst(const string &in, int start = 0)
int findLast(const string &in, int start = 0)
int findFirstOf(const string &in, int start = 0)
int findFirstNotOf(const string &in, int start = 0)
int findLastOf(const string &in, int start = 0)
int findLastNotOf(const string &in, int start = 0)
array<string@>@ split(const string &in)
string@ toLower()
string@ toUpper()
string &opAssign(double)
string &opAddAssign(double)
string@ opAdd(double) const
string@ opAdd_r(double) const
string &opAssign(float)
string &opAddAssign(float)
string@ opAdd(float) const
string@ opAdd_r(float) const
string &opAssign(int)
string &opAddAssign(int)
string@ opAdd(int) const
string@ opAdd_r(int) const
string &opAssign(uint)
string &opAddAssign(uint)
string@ opAdd(uint) const
string@ opAdd_r(uint) const
string &opAssign(bool)
string &opAddAssign(bool)
string@ opAdd(bool) const
string@ opAdd_r(bool) const
array<string@>
string@ substring(const string &in, int start, int count = -1)
int findFirst(const string &in, const string &in, int start = 0)
int findLast(const string &in, const string &in, int start = 0)
int findFirstOf(const string &in, const string &in, int start = 0)
int findFirstNotOf(const string &in, const string &in, int start = 0)
int findLastOf(const string &in, const string &in, int start = 0)
int findLastNotOf(const string &in, const string &in, int start = 0)
array<string@>@ split(const string &in, const string &in)
array<string@>@ splitEx(const string &in, const string &in)
string@ join(const array<string@> &in, const string &in)
string@ strlwr(const string &in)
string@ strupr(const string &in)
---------------------------------------------------------------------------------------------------------------------------------------------
 
Дата рег
16 Сен 2011
Сообщения
208
Симпатии
72
Что касается Critter/Item/Map/Location, то там будет практически все исключено из движка.
И уже достаточно скоро. Поэтому полету фантазии в реализации своих задумок не будет предела :)
 
Дата рег
19 Фев 2011
Сообщения
196
Симпатии
71
Для классов я делаю примерно так:

Код:
reflection::type t = reflection::typeof<Map>();
if( t !is null )
{
	for( uint i = 0; i < t.methodsCount; i++ )
	{
	   Log( t.getMethodDeclaration( i, includeObjectName:  true, includeNamespace: true)  );
	}
}
Log("\n");
 
Последнее редактирование: