FOnline Engine Documentation
Engine-owned documentation moved out of the Last Frontier project docs.
Entry points
- ../README.md - human front door for the engine repository.
- ../AGENTS.md - AI-maintainer front door and working conventions.
- ../PUBLIC_API.md - public native API notes.
- ../TUTORIAL.md - engine tutorial.
Maintained engine docs
- ClientUpdater.md - client host/runtime split, runtime ABI, updater protocol, and server-side updater backend.
- Debugging.md - native debugger support, stack traces, Visual Studio helpers, and client host/runtime validation.
- Nullability.md -
T?/FO_NULLABLEscript/native boundary contract and analyzers. - MapperTools.md - mapper-side automation and native mapper helper integration points.
- WebDebugging.md - web target preparation, package layout, and debug workflow.
- AndroidDebugging.md - Android target preparation, package layout, ADB workflow, and remote-scene debugging.
Embedding-project references
Some docs intentionally reference ../../... paths. Those are not part of the standalone engine repository; they point to the game project that embeds the engine as a submodule (for example Last Frontier).